Our visual novel's story mainly focuses on mental illnesses and the characters' struggling with them. There's a paranormal aspect to it all, and a possible BxB relationship with the main character. There are also BxG and GxG shown with side characters.
This visual novel is being produced by RK Sympathy, an organization that spreads mental illness awareness through multimedia.
In this project we cover many mental illnesses and how those suffering them go about their lives. Due to this, a lot of research is put into every one that's included. We hope that through this, individuals will be able to learn more about these disorders and become more empathetic. However, it should be addressed that each case of the various mental illnesses can vary and that the characters used are simply examples.
Game Features and Systems
This feature allows you to view any scenes you've already seen or new memories you've unlocked. In addition, the timeline expands as time passes.
The Dream World is a menu accessible during nighttime. Through it, Kacper can either explore memories (progression to the next day with a chance of unlocking a new memory), access his Memory Timeline, or view his thoughts on others (view his knowledge of character profiles).
A shopping system where you can purchase items that'll either help you progress through the game, unlock certain memories, or give access to certain scenes.